Hume imagines two neighbours whose corn is ripe on different days. Your corn is ripe today and mine will be ripe tomorrow, and it would profit us both that I labour with you today and you aid me tomorrow. But I have no kindness for you and know you have as little for me, so I will not take pains on your account; and if I did, I should expect to be disappointed. You reason the same way. In his words, “both of us lose our harvests for want of mutual confidence and security.”
Write each season as a game in which both farmers choose, help or refuse, and the payoffs follow the order just described. Hume's farmers in fact move in turns, and the lab has them choose together; the dilemma is the same, and the turns are left out. The four numbers below are the course's standard ones and nothing in the lab knows about corn, so only their order should be read as Hume's.
neighbour helps neighbour refuses
I help 3, 3 0, 5
I refuse 5, 0 1, 1
Played once, this is the dilemma of “The Prisoner's Dilemma”. Refusing pays 5 against a farmer who helps and 1 against one who does not, so it beats helping either way. Both refuse and each collects 1. That dominance was computed in “The Prisoner's Dilemma”'s lab, which checks every cell; the lab here plays matches, and its first preset only plays the single harvest between two farmers who refuse and prints the 1 each. Hume's conclusion is right for one harvest, and it has nothing to do with the farmers being unkind: change them into saints with the same payoffs and the table is the same.
The second farmer
The tempted farmer is whichever one has just been helped. Refusing to return the help pays 5 this season in place of 3, a gain of 2. Hume's point is that the same farmer will want help again, and that the neighbour knows it. If the neighbour follows tit for tat, which helps first and afterwards does whatever the other did last, then a refusal is answered by a refusal, and the gain of 2 is followed by seasons at 1 where there would have been 3.
That trade is worth refusing exactly when the future counts for little. From “The Shadow of the Future”, with these payoffs tit for tat is stable against itself when the chance of another season is at least 2/3. The lab's second preset sets that chance at 9/10, and the tile says it sustains cooperation.
Definition · ConventionA convention is a regularity of behaviour that each member keeps because the others keep it, so that no one gains by departing from it alone. Hume's example is two men rowing a boat, who pull together without ever having promised to.
Twelve seasons of tit for tat against tit for tat are all help, and each farmer collects 12 times 3, which is 36. Nobody gave a word, and nobody is kind. Each is doing the best available given what the other will do, which is the definition of an equilibrium met in “Nash Equilibrium in Pure and Mixed Strategies”. A convention in Hume's sense is that equilibrium, reached by habit.
The word is wider here than in “Coordination, Conventions and the Stag Hunt”, where a convention picked one of several matches in a coordination game and another match would have served as well. Hume's rowers are a case of that kind. His farmers are not: helping is not an equilibrium of the one-harvest game at all, and becomes one only because the seasons repeat and a refusal can be answered. What the two uses share is the part that does the work in both lessons: a regularity that each keeps because the others keep it, with no promise behind it.
A refusal that begins the season
The third preset has one farmer suspicious: he refuses in the first season and afterwards copies his neighbour, who helps first. In the first season the suspicious farmer collects 5 and the neighbour 0. In the next each copies the other, and the roles reverse. The pair then alternate, helped and refused in turn, and over twelve seasons each collects 30, six short of what the two trusting farmers made. Neither can leave the pattern by following his own rule.
Three limits belong here. The twelve seasons are a stand-in for a game with no known end: farmers who knew which harvest was the last would, by the argument in the previous lesson, stop helping before it and unravel the whole run. Second, tit for tat is not the only way the pair could play, and two farmers who always refuse are an equilibrium too. Third, the payoffs are chosen, and a farmer who also enjoys the company is playing a different game.